1. The brief
Each district wants a mix of happiness, housing, jobs, and a pollution cap. Easy maps stop there.
You inherit a ward — empty lots, a jammed factory row, a flooded harbor. Place or rearrange the city. Make people glad they live there. Spend only what council gave you. Later maps also have to earn their keep.
Each district wants a mix of happiness, housing, jobs, and a pollution cap. Easy maps stop there.
New buildings cost. Moving what is already there is free. Locked river and historic blocks stay put.
Harder maps run five years. Leftover budget plus yearly surplus must keep the treasury off the red.
Pick a district. Later maps unlock when the one before it passes.
Select a building, then click a lot. Or pick up a tile and drop it somewhere saner.